| 101 | return !!dBodyIsEnabled(m_body); |
| 102 | } |
| 103 | bool ActorMovable() { return b_actor_movable; } |
| 104 | void SetActorMovable(bool v) { b_actor_movable = v; } |
| 105 | virtual const ICollisionDamageInfo* CollisionDamageInfo() const = 0; |
| 106 | virtual ICollisionDamageInfo* CollisionDamageInfo() = 0; |