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hub / github.com/OGSR/OGSR-Engine / net_start_client5

Method net_start_client5

ogsr_engine/xrGame/Level_network_start_client.cpp:101–115  ·  view source on GitHub ↗

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99}
100
101bool CLevel::net_start_client5()
102{
103 if (connected_to_server)
104 {
105 // HUD
106
107 // Textures
108 HUD().Load();
109 g_pGamePersistent->LoadTitle("st_loading_textures");
110 Device.m_pRender->DeferredLoad(FALSE);
111 Device.m_pRender->ResourcesDeferredUpload();
112 LL_CheckTextures();
113 }
114 return true;
115}
116
117bool CLevel::net_start_client6()
118{

Callers

nothing calls this directly

Calls 4

LoadTitleMethod · 0.80
DeferredLoadMethod · 0.80
LoadMethod · 0.45

Tested by

no test coverage detected