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hub / github.com/OGSR/OGSR-Engine / Send

Method Send

ogsr_engine/xrGame/Level_network.cpp:200–206  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

198extern float phTimefactor;
199
200void CLevel::Send(NET_Packet& P, u32 dwFlags, u32 dwTimeout)
201{
202 // optimize the case when server located in our memory
203 ClientID _clid;
204 _clid.set(1);
205 Server->OnMessage(P, _clid);
206}
207
208void CLevel::net_Update()
209{

Callers 15

ScopeRespawnMethod · 0.45
SpawnCopyMethod · 0.45
change_levelFunction · 0.45
jump_to_levelMethod · 0.45
ContactMethod · 0.45
spawn_fake_missileMethod · 0.45
ExitContactCallbackMethod · 0.45
DetachMethod · 0.45
SpawnRocketMethod · 0.45

Calls 2

setMethod · 0.45
OnMessageMethod · 0.45

Tested by

no test coverage detected