| 303 | {} |
| 304 | |
| 305 | CMapLocation* SGameTaskObjective::LinkedMapLocation() |
| 306 | { |
| 307 | if (map_location.size() == 0) |
| 308 | return NULL; |
| 309 | return Level().MapManager().GetMapLocation(map_location, object_id); |
| 310 | } |
| 311 | |
| 312 | void SGameTaskObjective::SetTaskState(ETaskState new_state) |
| 313 | { |
no test coverage detected