| 278 | } |
| 279 | |
| 280 | bool CGameTask::HasLinkedMapLocations() |
| 281 | { |
| 282 | for (u32 i = 0; i < m_Objectives.size(); ++i) |
| 283 | if (m_Objectives[i].LinkedMapLocation() != NULL) |
| 284 | return true; |
| 285 | |
| 286 | return false; |
| 287 | } |
| 288 | |
| 289 | bool CGameTask::HasInProgressObjective() |
| 290 | { |
no test coverage detected