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hub / github.com/OGSR/OGSR-Engine / update_animation_movement_controller

Method update_animation_movement_controller

ogsr_engine/xrGame/GameObject.cpp:915–926  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

913}
914
915void CGameObject::update_animation_movement_controller()
916{
917 if (!animation_movement_controlled())
918 return;
919
920 m_anim_mov_ctrl->OnFrame();
921
922 if (m_anim_mov_ctrl->isActive())
923 return;
924
925 destroy_anim_mov_ctrl();
926}
927
928void CGameObject::UpdateCL() { inherited::UpdateCL(); }
929

Callers

nothing calls this directly

Calls 2

OnFrameMethod · 0.45
isActiveMethod · 0.45

Tested by

no test coverage detected