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hub / github.com/OGSR/OGSR-Engine / GetExplVelocity

Method GetExplVelocity

ogsr_engine/xrGame/Explosive.cpp:459–459  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

457
458void CExplosive::GetExplDirection(Fvector& d) { d.set(m_vExplodeDir); }
459void CExplosive::GetExplVelocity(Fvector& v) { smart_cast<CPhysicsShellHolder*>(cast_game_object())->PHGetLinearVell(v); }
460
461void CExplosive::UpdateCL()
462{

Callers

nothing calls this directly

Calls 2

cast_game_objectFunction · 0.70
PHGetLinearVellMethod · 0.45

Tested by

no test coverage detected