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hub / github.com/OGSR/OGSR-Engine / in_NetRelcase

Method in_NetRelcase

ogsr_engine/xrGame/CharacterPhysicsSupport.cpp:869–876  ·  view source on GitHub ↗

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867}
868
869void CCharacterPhysicsSupport::in_NetRelcase(CObject* O)
870{
871 CPHCapture* c = m_PhysicMovementControl->PHCapture();
872 if (c)
873 {
874 c->net_Relcase(O);
875 }
876}
877
878void CCharacterPhysicsSupport::set_collision_hit_callback(ICollisionHitCallback* cc)
879{

Callers 3

net_RelcaseMethod · 0.80
net_RelcaseMethod · 0.80
net_RelcaseMethod · 0.80

Calls 2

PHCaptureMethod · 0.45
net_RelcaseMethod · 0.45

Tested by

no test coverage detected