| 831 | void CCharacterPhysicsSupport::destroy_imotion() { destroy_motion(m_interactive_motion); } |
| 832 | |
| 833 | bool CCharacterPhysicsSupport::CanRemoveObject() |
| 834 | { |
| 835 | if (m_eType == etActor) |
| 836 | { |
| 837 | return false; |
| 838 | } |
| 839 | else |
| 840 | { |
| 841 | return !m_EntityAlife.IsPlaying(); |
| 842 | } |
| 843 | } |
| 844 | |
| 845 | void CCharacterPhysicsSupport::PHGetLinearVell(Fvector& velocity) |
| 846 | { |