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github.com/OGSR/OGSR-Engine
/ ConditionHit
Method
ConditionHit
ogsr_engine/xrGame/ActorCondition.cpp:411–416 ·
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Source
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409
}
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411
CWound* CActorCondition::ConditionHit(SHit* pHDS)
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{
413
if (GodMode())
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return NULL;
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return inherited::ConditionHit(pHDS);
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}
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void CActorCondition::PowerHit(float power, bool apply_outfit)
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{
Callers
1
Hit
Method · 0.45
Calls
1
GodMode
Function · 0.85
Tested by
no test coverage detected