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hub / github.com/OGSR/OGSR-Engine / ConditionHit

Method ConditionHit

ogsr_engine/xrGame/ActorCondition.cpp:411–416  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

409}
410
411CWound* CActorCondition::ConditionHit(SHit* pHDS)
412{
413 if (GodMode())
414 return NULL;
415 return inherited::ConditionHit(pHDS);
416}
417
418void CActorCondition::PowerHit(float power, bool apply_outfit)
419{

Callers 1

HitMethod · 0.45

Calls 1

GodModeFunction · 0.85

Tested by

no test coverage detected