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/
github.com/OGSR/OGSR-Engine
/ GodMode
Function
GodMode
ogsr_engine/xrGame/ActorCondition.cpp:23–23 ·
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Source
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21
#define START_SATIETY 0.5f
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23
BOOL GodMode() { return psActorFlags.test(AF_GODMODE); }
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25
CActorCondition::CActorCondition(CActor* object) : inherited(object)
26
{
Callers
9
Hit
Method · 0.85
UpdateCondition
Method · 0.85
ConditionHit
Method · 0.85
IsCantWalkWeight
Method · 0.85
IsCantJump
Method · 0.85
g_cl_CheckControls
Method · 0.85
StaminaHit
Method · 0.85
HitEntity
Method · 0.85
Update
Method · 0.85
Calls
1
test
Method · 0.45
Tested by
no test coverage detected