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github.com/OGSR/OGSR-Engine
/ P_create_Element
Function
P_create_Element
ogsr_engine/xrGame/PhysicsShell.cpp:22–26 ·
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Source
from the content-addressed store, hash-verified
20
}
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22
CPhysicsElement* P_create_Element()
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{
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CPHElement* element = xr_new<CPHElement>();
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return element;
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}
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CPhysicsShell* P_create_Shell()
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{
Callers
7
create_physic_shell
Method · 0.85
AddElementRecursive
Method · 0.85
P_build_SimpleShell
Function · 0.85
AddElement
Method · 0.85
SplitFromEnd
Method · 0.85
create_box_physic_shell
Method · 0.85
create_box2sphere_physic_shell
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected