| 251 | } |
| 252 | |
| 253 | void GLStateCacheManager::bindGLTexture(GLenum target, GLuint texture) |
| 254 | { |
| 255 | mLastBoundTexID = texture; |
| 256 | |
| 257 | // Update GL |
| 258 | glBindTexture(target, texture); |
| 259 | } |
| 260 | |
| 261 | bool GLStateCacheManager::activateGLTextureUnit(size_t unit) |
| 262 | { |
no outgoing calls
no test coverage detected