-----------------------------------------------------------------------
| 456 | } |
| 457 | //----------------------------------------------------------------------- |
| 458 | void SceneManager::clearFrameData() |
| 459 | { |
| 460 | mGlobalLightList.lights.clear(); |
| 461 | mRenderQueue->clearState(); |
| 462 | } |
| 463 | //----------------------------------------------------------------------- |
| 464 | Light *SceneManager::createLight() |
| 465 | { |
no test coverage detected