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Functions7,266 in github.com/NotYetGames/WarriOrb

↓ 2 callersMethodOnCreditsFinished
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/InGame/SoUIEnding.cpp:588
↓ 2 callersMethodOnDifficultySelected
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/SoUISaveSlotSelection.cpp:276
↓ 2 callersFunctionOnDmgTaken
Source/SOrb/Character/SoCharStates/SoADead.h:25
↓ 2 callersMethodOnDmgTaken
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoActivity.cpp:1237
↓ 2 callersMethodOnFadeOutFinished
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoAudioManager.cpp:731
↓ 2 callersFunctionOnFocusReceived
* Called when focus is given to this widget. This event does not bubble. * * @param MyGeometry The Geometry of the widget receiving the event *
Plugins/DlgSystem/Source/DlgSystem/Public/GameplayDebugger/SDlgDataPropertyValues.h:52
↓ 2 callersFunctionOnHighlightChanged
Source/SOrb/UI/General/SoUIUserWidgetBaseNavigation.h:155
↓ 2 callersMethodOnItemRemoved
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:900
↓ 2 callersMethodOnMouseButtonDoubleClick
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/SDialogueGraphNode.h:45
↓ 2 callersMethodOnMouseButtonDown
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SSoInputKeySelector.cpp:366
↓ 2 callersMethodOnOwnerSpellsReset
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Effects/SoEffectHandlerComponent.cpp:195
↓ 2 callersMethodOnSplineChanged
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2142
↓ 2 callersFunctionOnStateChanged
Source/SOrb/UI/General/SoUIUserWidgetBaseNavigation.h:137
↓ 2 callersMethodOnUserAchievementStored
Plugins/NotYetSteam/Source/NotYetSteam/Private/NYSteamAsyncTaskManager.cpp:122
↓ 2 callersMethodOnUserStatsReceived
Plugins/NotYetSteam/Source/NotYetSteam/Private/NYSteamAsyncTaskManager.cpp:72
↓ 2 callersMethodOneMinus
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoIMortalTypes.cpp:64
↓ 2 callersMethodOpenEditorForAsset
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditorUtilities.cpp:692
↓ 2 callersFunctionOptionSelected
Plugins/DlgSystem/Source/DlgSystem/Public/Nodes/DlgNode_End.h:29
↓ 2 callersMethodPlayMaterialAnimation
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterBase.cpp:201
↓ 2 callersFunctionPostBuildPathToTopMostParent
Plugins/DlgSystem/Source/DlgSystem/Public/GameplayDebugger/DlgDataDisplayTreeNode.h:95
↓ 2 callersFunctionReadEtcReleaseFile
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Tries opening and parsing the spec
Source/SOrb/Basic/Helpers/SoPlatformHelper.cpp:663
↓ 2 callersMethodReadProperty
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Plugins/DlgSystem/Source/DlgSystem/Private/IO/DlgConfigParser.cpp:78
↓ 2 callersMethodRebindInputKeyToInputChord
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/SoGameSettings.cpp:1091
↓ 2 callersFunctionRebuildTextArguments
Rebuilds TextArguments
Plugins/DlgSystem/Source/DlgSystem/Public/DlgEdge.h:64
↓ 2 callersMethodRebuildTextArguments
Plugins/DlgSystem/Source/DlgSystem/Private/Nodes/DlgNode.cpp:324
↓ 2 callersMethodReconstructNode
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.cpp:43
↓ 2 callersMethodRecordEvent
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Online/Analytics/SoAnalyticsProvider.cpp:190
↓ 2 callersMethodRecordMilestone
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Online/Analytics/SoAnalytics.cpp:374
↓ 2 callersMethodRecordProgress
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Online/Analytics/SoAnalyticsProvider.cpp:280
↓ 2 callersMethodReevaluateChildren
Plugins/DlgSystem/Source/DlgSystem/Private/Nodes/DlgNode.cpp:157
↓ 2 callersMethodRefresh
Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp:64
↓ 2 callersMethodRefreshInputSettingsMappings
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/SoGameSettings.cpp:953
↓ 2 callersMethodRefreshWeapon
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoAWeaponInArm.cpp:59
↓ 2 callersMethodReinitialize
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/InGame/Spells/SoUISpellSelection.cpp:196
↓ 2 callersMethodReinitializeActionList
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1163
↓ 2 callersMethodReloadGameMetaData
Source/SOrb/SaveFiles/SoWorldState.h:61
↓ 2 callersFunctionRemoveItem
Source/SOrb/Items/SoInventoryComponent.h:50
↓ 2 callersMethodReset
Resets the achievement progress, should only be used in development
Source/SOrb/Online/Achievements/SoAchievement.h:66
↓ 2 callersMethodReset
Source/SOrb/UI/General/SoUITypes.h:213
↓ 2 callersFunctionResetActionNameType
Source/SOrb/UI/General/Commands/SoUICommandImage.h:87
↓ 2 callersFunctionResetCriticalPerformanceStats
Source/SOrb/SplineLogic/SoPlayerSpline.h:275
↓ 2 callersFunctionResetUICommand
Source/SOrb/UI/General/Commands/SoUICommandImage.h:70
↓ 2 callersMethodResumeDialogueWithPlayer
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoWizard.cpp:78
↓ 2 callersMethodResumeGame
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1469
↓ 2 callersFunctionRollPressed
Source/SOrb/Character/SoCharStates/SoAWaitForActivitySwitch.h:26
↓ 2 callersMethodSelectFirstActiveChild
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/SoUIUserWidgetArray.cpp:497
↓ 2 callersFunctionSelectFirstValidChild
Source/SOrb/UI/General/Buttons/SoUIScrollingButtonArray.h:49
↓ 2 callersMethodSetActionName
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SoUIInputKeySelectorOverlay.cpp:250
↓ 2 callersMethodSetAllowModifierKeysInSelection
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SoUIInputKeySelector.cpp:87
↓ 2 callersMethodSetAllowedInputType
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SoUIInputKeySelector.cpp:97
↓ 2 callersFunctionSetBeforeMenuShownOnce
bBeforeMenuShownOnce:
Source/SOrb/Basic/SoGameInstance.h:283
↓ 2 callersFunctionSetBrightness
Source/SOrb/Settings/SoGameSettings.h:392
↓ 2 callersMethodSetCameraLagEnabled
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2490
↓ 2 callersMethodSetCanBeEquipped
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/InGame/Spells/SoUISpellSlot.cpp:26
↓ 2 callersMethodSetDialogueNodeDataChecked
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:406
↓ 2 callersMethodSetDialogueNodeIndex
Sets the Dialogue node index number, this represents the index from the DlgDialogue.Nodes Array */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:268
↓ 2 callersMethodSetDistanceFromInputKey
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SplineLogic/SoSplinePoint.cpp:70
↓ 2 callersMethodSetDuration
Source/SOrb/Character/SoCharStates/SoAHitReact.h:95
↓ 2 callersMethodSetEdgeTextAt
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:446
↓ 2 callersMethodSetEnumType
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/DialogueEnumTypeWithObject_CustomRowHelper.h:54
↓ 2 callersMethodSetEquippedSpells
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:655
↓ 2 callersMethodSetEscapeKeys
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SoUIInputKeySelector.cpp:200
↓ 2 callersMethodSetFloatValue
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:1211
↓ 2 callersMethodSetForceHideNode
Forcefully hide/show this node and all edges that are coming into it. */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:357
↓ 2 callersMethodSetInPIE
Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp:1061
↓ 2 callersMethodSetIntValue
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:1189
↓ 2 callersFunctionSetIsActiveOnAllChildren
Source/SOrb/UI/General/SoUIUserWidgetArray.h:231
↓ 2 callersFunctionSetIsHighlightedOnAllChildren
Source/SOrb/UI/General/SoUIUserWidgetArray.h:248
↓ 2 callersMethodSetIsHighlightedOnChildAt
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/SoUIUserWidgetArray.cpp:571
↓ 2 callersFunctionSetIsMouseAllowed
Allows the mouse to show if it is moved
Source/SOrb/Character/SoPlayerController.h:68
↓ 2 callersFunctionSetIsPressed
Source/SOrb/UI/General/SoUIUserWidgetBaseNavigation.h:121
↓ 2 callersMethodSetMapName
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SaveFiles/SoWorldState.cpp:139
↓ 2 callersMethodSetMusicOverride
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2169
↓ 2 callersMethodSetNameValue
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:1257
↓ 2 callersFunctionSetNodeVisited
Plugins/DlgSystem/Source/DlgSystem/Public/DlgMemory.h:132
↓ 2 callersMethodSetOverrideBackgroundImage
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Buttons/SoUIButtonImage.cpp:25
↓ 2 callersMethodSetOverrideWidthAndHeight
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Commands/SoUICommandTooltip.cpp:118
↓ 2 callersFunctionSetParticipants
Plugins/DlgSystem/Source/DlgSystem/Public/DlgContext.h:575
↓ 2 callersMethodSetPreviewImage
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Commands/SoUICommandImage.cpp:37
↓ 2 callersMethodSetRowContent
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:93
↓ 2 callersMethodSetSpeakerData
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/InGame/Dialogues/SoUIDialogueTextBox.cpp:108
↓ 2 callersMethodSetSpellsCapacity
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1288
↓ 2 callersMethodSetSprite
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Commands/SoCommandImageBilboardComponent.cpp:26
↓ 2 callersMethodSetStartNode
Plugins/DlgSystem/Source/DlgSystem/Private/DlgDialogue.cpp:800
↓ 2 callersMethodSetSystemPaused
Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp:1124
↓ 2 callersMethodSetTemporaryGameSpeed
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/SoGameSettings.cpp:373
↓ 2 callersFunctionSetVibrationScale
Source/SOrb/Settings/SoGameSettings.h:440
↓ 2 callersMethodSetupLoadingScreen
()
Source/SOrb/SOrb.Build.cs:459
↓ 2 callersMethodSetupNewStrike
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCombatComponent.cpp:155
↓ 2 callersFunctionShouldDecreaseCollision
Source/SOrb/Character/SoCharStates/SoAInUI.h:39
↓ 2 callersMethodShouldDrawEdge
Should this edge be drawn? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Edge.h:151
↓ 2 callersFunctionShouldHideUIElements_Implementation
Source/SOrb/UI/InGame/SoUIRestPanel.h:83
↓ 2 callersMethodShouldRangeAttackPreferLargeArc
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/SoEnemy.cpp:972
↓ 2 callersMethodSpawnProjectile
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Projectiles/SoProjectileSpawnerComponent.cpp:80
↓ 2 callersMethodSpecialEditButtonPressed
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoACameraEdit.cpp:423
↓ 2 callersMethodSpellCasted
Source/SOrb/SaveFiles/Stats/SoPlayerProgressStats.h:179
↓ 2 callersFunctionStartDialogue
Plugins/DlgSystem/Source/DlgSystem/Public/DlgManager.h:63
↓ 2 callersMethodStartLeverPush
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1427
↓ 2 callersMethodStartVideo
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/SoUIVideoPlayer.cpp:96
↓ 2 callersMethodStrikePressed
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// let's drop some junk
Source/SOrb/Character/SoCharStates/SoACarry.cpp:85
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