| 18 | */ |
| 19 | |
| 20 | RenderStates BuildRenderStates() |
| 21 | { |
| 22 | RenderStates states; |
| 23 | states.depthFunc = RendererComparison_Equal; |
| 24 | states.cullingSide = FaceSide_Back; |
| 25 | states.depthBuffer = true; |
| 26 | states.depthWrite = false; |
| 27 | states.faceCulling = true; |
| 28 | |
| 29 | return states; |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | /*! |