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github.com/NVIDIAGameWorks/PhysX
/ remove
Method
remove
physx/source/physx/src/buffering/ScbScene.cpp:152–155 ·
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Source
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150
}
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152
void Scb::ObjectTracker::remove(Scb::Base& element)
153
{
154
mBuffered.erase(&element);
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}
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///////////////////////////////////////////////////////////////////////////////
158
Callers
4
removeShapeFromPendingUpdateList
Function · 0.45
removeClient
Method · 0.45
findLineStrip
Function · 0.45
checkRedundantVertices
Function · 0.45
Calls
4
remove
Function · 0.85
checkPvdDebugFlag
Method · 0.80
scheduleForRemove
Method · 0.80
erase
Method · 0.45
Tested by
no test coverage detected