MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/PhysX / setFlags

Method setFlags

physx/source/physx/src/NpShape.cpp:617–624  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

615}
616
617void NpShape::setFlags(PxShapeFlags inFlags)
618{
619 NP_WRITE_CHECK(getOwnerScene());
620 PX_CHECK_AND_RETURN(isWritable(), "PxShape::setFlags: shared shapes attached to actors are not writable.");
621 PX_SIMD_GUARD;
622
623 setFlagsInternal(inFlags);
624}
625
626PxShapeFlags NpShape::getFlags() const
627{

Callers 7

setConstraintFlagsMethod · 0.45
setFlagsInternalMethod · 0.45
setFlagMethod · 0.45
setPxMaterial_FlagsFunction · 0.45
setPxConstraint_FlagsFunction · 0.45
setPxShape_FlagsFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected