| 293 | /////////////////////////////////////////////////////////////////////////////// |
| 294 | |
| 295 | void NpScene::setFlag(PxSceneFlag::Enum flag, bool value) |
| 296 | { |
| 297 | NP_WRITE_CHECK(this); |
| 298 | |
| 299 | // this call supports mutable flags only |
| 300 | PX_CHECK_AND_RETURN(PxSceneFlags(flag) & PxSceneFlags(PxSceneFlag::eMUTABLE_FLAGS), |
| 301 | "PxScene::setFlag: This flag is not mutable - you can only set it once in PxSceneDesc at startup!"); |
| 302 | |
| 303 | PxSceneFlags currentFlags = mScene.getFlags(); |
| 304 | |
| 305 | if(value) |
| 306 | currentFlags |= flag; |
| 307 | else |
| 308 | currentFlags &= ~PxSceneFlags(flag); |
| 309 | |
| 310 | mScene.setFlags(currentFlags); |
| 311 | } |
| 312 | |
| 313 | PxSceneFlags NpScene::getFlags() const |
| 314 | { |