| 1892 | } |
| 1893 | |
| 1894 | void NpScene::simulate(PxReal elapsedTime, physx::PxBaseTask* completionTask, void* scratchBlock, PxU32 scratchBlockSize, bool controlSimulation) |
| 1895 | { |
| 1896 | simulateOrCollide( elapsedTime, completionTask, scratchBlock, scratchBlockSize, controlSimulation, |
| 1897 | "PxScene::simulate: Simulation is still processing last simulate call, you should call fetchResults()!", Sc::SimulationStage::eADVANCE); |
| 1898 | } |
| 1899 | |
| 1900 | void NpScene::advance( physx::PxBaseTask* completionTask) |
| 1901 | { |
no outgoing calls
no test coverage detected