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/
github.com/NVIDIAGameWorks/PhysX
/ frameEnd
Method
frameEnd
physx/source/physx/src/NpScene.cpp:2998–3003 ·
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Source
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2996
}
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void NpScene::frameEnd()
2999
{
3000
#if PX_SUPPORT_PVD
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mScene.getScenePvdClient().frameEnd();
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#endif
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}
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PxBatchQuery* NpScene::createBatchQuery(const PxBatchQueryDesc& desc)
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{
Callers
2
fetchResults
Method · 0.45
fetchResultsFinish
Method · 0.45
Calls
1
getScenePvdClient
Method · 0.80
Tested by
no test coverage detected