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/
github.com/NVIDIAGameWorks/PhysX
/ getScenePvdClient
Method
getScenePvdClient
physx/source/physx/src/NpScene.cpp:2867–2870 ·
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Source
from the content-addressed store, hash-verified
2865
2866
#if PX_SUPPORT_PVD
2867
PxPvdSceneClient* NpScene::getScenePvdClient()
2868
{
2869
return &mScene.getScenePvdClient();
2870
}
2871
#else
2872
PxPvdSceneClient* NpScene::getScenePvdClient()
2873
{
Callers
15
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
initPhysics
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected