| 2056 | } |
| 2057 | |
| 2058 | void NpScene::fetchResultsPostContactCallbacks() |
| 2059 | { |
| 2060 | mScene.postCallbacksPreSync(); |
| 2061 | mScene.syncEntireScene(); // double buffering |
| 2062 | |
| 2063 | SqRefFinder sqRefFinder; |
| 2064 | mScene.getScScene().syncSceneQueryBounds(mSQManager.getDynamicBoundsSync(), sqRefFinder); |
| 2065 | |
| 2066 | mSQManager.updateCompoundActors(mScene.getScScene().getActiveCompoundBodiesArray(), mScene.getScScene().getNumActiveCompoundBodies()); |
| 2067 | mSQManager.afterSync(getSceneQueryUpdateModeFast()); |
| 2068 | |
| 2069 | #if PX_SUPPORT_PVD |
| 2070 | mScene.getScenePvdClient().updateSceneQueries(); |
| 2071 | |
| 2072 | getSingleSqCollector().clear(); |
| 2073 | getBatchedSqCollector().clear(); |
| 2074 | #endif |
| 2075 | |
| 2076 | // fire sleep and wake-up events |
| 2077 | // we do this after buffer-swapping so that the events have the new state |
| 2078 | { |
| 2079 | PX_PROFILE_ZONE("Sim.fireCallbacksPostSync", getContextId()); |
| 2080 | mScene.fireCallBacksPostSync(); |
| 2081 | } |
| 2082 | |
| 2083 | mScene.postReportsCleanup(); |
| 2084 | |
| 2085 | // build the list of active actors |
| 2086 | { |
| 2087 | PX_PROFILE_ZONE("Sim.buildActiveActors", getContextId()); |
| 2088 | |
| 2089 | const bool buildActiveActors = mScene.getFlags() & PxSceneFlag::eENABLE_ACTIVE_ACTORS; |
| 2090 | |
| 2091 | if (buildActiveActors && mBuildFrozenActors) |
| 2092 | mScene.buildActiveAndFrozenActors(); |
| 2093 | else if (buildActiveActors) |
| 2094 | mScene.buildActiveActors(); |
| 2095 | } |
| 2096 | |
| 2097 | mRenderBuffer.append(mScene.getScScene().getRenderBuffer()); |
| 2098 | |
| 2099 | PX_ASSERT(getSimulationStage() != Sc::SimulationStage::eCOMPLETE); |
| 2100 | if (mControllingSimulation) |
| 2101 | { |
| 2102 | mTaskManager->stopSimulation(); |
| 2103 | } |
| 2104 | |
| 2105 | setSimulationStage(Sc::SimulationStage::eCOMPLETE); |
| 2106 | |
| 2107 | mPhysicsDone.reset(); // allow Physics to run again |
| 2108 | mCollisionDone.reset(); |
| 2109 | } |
| 2110 | |
| 2111 | bool NpScene::fetchResults(bool block, PxU32* errorState) |
| 2112 | { |
nothing calls this directly
no test coverage detected