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github.com/NVIDIAGameWorks/PhysX
/ onAggregateRelease
Method
onAggregateRelease
physx/source/physx/src/NpFactory.cpp:424–428 ·
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422
}
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void NpFactory::onAggregateRelease(PxAggregate* a)
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{
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Ps::Mutex::ScopedLock lock(mTrackingMutex);
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mAggregateTracking.erase(a);
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}
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///////////////////////////////////////////////////////////////////////////////
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Callers
1
~NpAggregate
Method · 0.80
Calls
1
erase
Method · 0.45
Tested by
no test coverage detected