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hub / github.com/NVIDIAGameWorks/PhysX / isValid

Method isValid

physx/source/lowlevelaabb/src/BpBroadPhase.cpp:74–77  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

72
73#if PX_CHECKED
74bool BroadPhaseUpdateData::isValid(const BroadPhaseUpdateData& updateData, const BroadPhase& bp)
75{
76 return (updateData.isValid() && bp.isValid(updateData));
77}
78
79static bool testHandles(PxU32 size, const BpHandle* handles, const PxU32 capacity, const Bp::FilterGroup::Enum* groups, const PxBounds3* bounds, BitMap& bitmap)
80{

Callers 7

finalizeUpdateMethod · 0.45
startTasksMethod · 0.45
propagateLinksDownMethod · 0.45
updateRootBodyMethod · 0.45
updateBodiesMethod · 0.45

Calls 2

testHandlesFunction · 0.85
testBitmapFunction · 0.85

Tested by

no test coverage detected