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github.com/NVIDIAGameWorks/PhysX
/ ~ThreadImpl
Method
~ThreadImpl
physx/source/foundation/src/unix/PsUnixThread.cpp:183–187 ·
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Source
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181
}
182
183
ThreadImpl::~ThreadImpl()
184
{
185
if(getThread(this)->state == _PxThreadStarted)
186
kill();
187
}
188
189
void ThreadImpl::start(uint32_t stackSize, Runnable* runnable)
190
{
Callers
1
~ThreadT
Method · 0.45
Calls
1
getThread
Function · 0.70
Tested by
no test coverage detected