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hub / github.com/NVIDIAGameWorks/PhysX / ~ThreadImpl

Method ~ThreadImpl

physx/source/foundation/src/unix/PsUnixThread.cpp:183–187  ·  view source on GitHub ↗

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181}
182
183ThreadImpl::~ThreadImpl()
184{
185 if(getThread(this)->state == _PxThreadStarted)
186 kill();
187}
188
189void ThreadImpl::start(uint32_t stackSize, Runnable* runnable)
190{

Callers 1

~ThreadTMethod · 0.45

Calls 1

getThreadFunction · 0.70

Tested by

no test coverage detected