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hub / github.com/NVIDIAGameWorks/PhysX / flush

Method flush

physx/source/foundation/src/unix/PsUnixSocket.cpp:301–304  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

299}
300
301bool SocketImpl::flush()
302{
303 return true;
304}
305
306uint32_t SocketImpl::write(const uint8_t* data, uint32_t length)
307{

Callers 1

~SocketMethod · 0.45

Calls 2

writeFunction · 0.50
isConnectedMethod · 0.45

Tested by

no test coverage detected