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github.com/NVIDIAGameWorks/PhysX
/ construct
Method
construct
physx/source/foundation/include/PsPool.h:97–101 ·
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Source
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95
}
96
97
PX_INLINE T* construct()
98
{
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T* t = allocate();
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return t ? new (t) T() : 0;
101
}
102
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template <class A1>
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PX_INLINE T* construct(A1& a)
Callers
15
createGroupNode
Method · 0.45
Scene
Method · 0.45
allocatePointerBlock
Method · 0.45
addConstraint
Method · 0.45
allocateConstraintBlock
Method · 0.45
addShapes
Method · 0.45
addStatic
Method · 0.45
addBody
Method · 0.45
addShape
Method · 0.45
createLLArticulation
Method · 0.45
createTriggerInteraction
Method · 0.45
findActorPair
Method · 0.45
Calls
1
allocate
Function · 0.85
Tested by
no test coverage detected