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hub / github.com/NVIDIAGameWorks/PhysX / construct

Method construct

physx/source/foundation/include/PsPool.h:97–101  ·  view source on GitHub ↗

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95 }
96
97 PX_INLINE T* construct()
98 {
99 T* t = allocate();
100 return t ? new (t) T() : 0;
101 }
102
103 template <class A1>
104 PX_INLINE T* construct(A1& a)

Callers 15

createGroupNodeMethod · 0.45
SceneMethod · 0.45
allocatePointerBlockMethod · 0.45
addConstraintMethod · 0.45
addShapesMethod · 0.45
addStaticMethod · 0.45
addBodyMethod · 0.45
addShapeMethod · 0.45
createLLArticulationMethod · 0.45
findActorPairMethod · 0.45

Calls 1

allocateFunction · 0.85

Tested by

no test coverage detected