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github.com/NVIDIAGameWorks/PhysX
/ clear
Method
clear
physx/source/foundation/include/PsArray.h:255–259 ·
view source on GitHub ↗
! Clears the array. */
Source
from the content-addressed store, hash-verified
253
Clears the array.
254
*/
255
PX_INLINE void clear()
256
{
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destroy(mData, mData + mSize);
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mSize = 0;
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}
260
261
/*!
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Returns whether the array is empty (i.e. whether its size is 0).
Callers
4
releaseEmptySlabs
Method · 0.45
BroadcastingAllocator
Method · 0.45
~BroadcastingAllocator
Method · 0.45
~BroadcastingErrorCallback
Method · 0.45
Calls
1
destroy
Function · 0.85
Tested by
no test coverage detected