| 992 | } |
| 993 | |
| 994 | void BackgroundLoader::deleteCollections() |
| 995 | { |
| 996 | CollectionIdMap::iterator it = mCollectionIdMap.begin(); |
| 997 | while(it!= mCollectionIdMap.end()) |
| 998 | { |
| 999 | destroyChunk(it->first); |
| 1000 | it = mCollectionIdMap.begin(); |
| 1001 | } |
| 1002 | } |
| 1003 | |
| 1004 | BackgroundLoader::DeferredLoadedRenderData* BackgroundLoader::createRawMeshFromObjMesh(const char* name, const PxTransform& pos, DeferredLoadedRenderData& rawMesh) |
| 1005 | { |