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github.com/NVIDIAGameWorks/PhysX
/ begin
Method
begin
physx/samples/sampleframework/renderer/src/ogl/OGLRenderer.cpp:220–225 ·
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218
}
219
220
bool OGLRenderer::begin(void)
221
{
222
bool ok = false;
223
ok = m_platform->makeContextCurrent();
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return ok;
225
}
226
227
void OGLRenderer::end(void)
228
{
Callers
15
createChunk
Method · 0.45
destroyChunk
Method · 0.45
updateDynamicChunkId
Method · 0.45
deleteCollections
Method · 0.45
detach
Method · 0.45
onTickPreRender
Method · 0.45
onContact
Method · 0.45
readAMCData
Method · 0.45
getChildIndex
Method · 0.45
onRelease
Method · 0.45
parseSampleOutputAsset
Method · 0.45
updateRenderObjectsFromArticulation
Method · 0.45
Calls
1
makeContextCurrent
Method · 0.45
Tested by
1
getChildIndex
Method · 0.36