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hub / github.com/NVIDIAGameWorks/PhysX / isValid

Method isValid

physx/samples/sampleframework/renderer/src/RendererDesc.cpp:51–58  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

49}
50
51bool RendererDesc::isValid(void) const
52{
53 bool ok = true;
54#if defined(RENDERER_WINDOWS)
55 if(!windowHandle) ok = false;
56#endif
57 return ok;
58}

Callers 15

serializeMethod · 0.45
RenderMaterialMethod · 0.45
readTransformFunction · 0.45
RenderTextureMethod · 0.45
loadDDSMethod · 0.45
loadPVRMethod · 0.45
loadTGAMethod · 0.45
loadBMPMethod · 0.45
createRendererMethod · 0.45
queueMeshForRenderMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected