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github.com/NVIDIAGameWorks/PhysX
/ ident
Method
ident
physx/samples/sampleframework/framework/src/ODBlock.cpp:305–312 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
303
304
305
const char * ODBlock::ident()
306
{
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static char noname[] =
"_noname"
;
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if (identifier)
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return identifier;
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else
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return noname;
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}
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315
bool ODBlock::isTerminal()
Callers
6
loadData
Method · 0.80
addMapping
Method · 0.80
createNewFile
Method · 0.80
LoadData
Method · 0.80
addBlockFloats
Method · 0.80
addBlockInts
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected