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hub / github.com/NVIDIAGameWorks/PhysX / visualize

Function visualize

physx/source/scenequery/src/SqBucketPruner.cpp:2147–2150  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2145///////////////////////////////////////////////////////////////////////////////
2146
2147static void visualize(Cm::RenderOutput& out, const BucketBox& bounds)
2148{
2149 out << Cm::DebugBox(PxBounds3(bounds.getMin(), bounds.getMax()), true);
2150}
2151
2152void BucketPrunerCore::visualize(Cm::RenderOutput& out, PxU32 color) const
2153{

Callers 2

visualizeMethod · 0.70

Calls 4

DebugBoxClass · 0.85
PxBounds3Class · 0.50
getMinMethod · 0.45
getMaxMethod · 0.45

Tested by

no test coverage detected