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github.com/NVIDIAGameWorks/PhysX
/ SqCompoundPruner.cpp
File
SqCompoundPruner.cpp
physx/source/scenequery/src/SqCompoundPruner.cpp:None–None ·
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Source
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1
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
Callers
nothing calls this directly
Calls
15
overlap
Function · 0.85
transformFast
Function · 0.85
isOBB
Method · 0.80
getCompoundTrees
Method · 0.80
getCurrentCompoundBounds
Method · 0.80
getCapsuleHalfHeight
Method · 0.80
updateObjectAfterManualBoundsUpdates
Method · 0.80
visualize
Function · 0.70
PxVec3
Class · 0.50
V4StoreU
Function · 0.50
V4StoreA
Function · 0.50
getNodes
Method · 0.45
Tested by
no test coverage detected