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github.com/NVIDIAGameWorks/PhysX
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Functions
30,122 in github.com/NVIDIAGameWorks/PhysX
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Functions
30,122
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Types & classes
5,215
↓ 36 callers
Method
streamify
physx/source/pvd/src/PxPvdUserRenderImpl.h:71
↓ 36 callers
Function
vec_ld
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:3467
↓ 36 callers
Function
vec_ld
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:3467
↓ 36 callers
Function
vec_ldl
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:3719
↓ 36 callers
Function
vec_ldl
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:3719
↓ 35 callers
Function
PxCreateFoundation
physx/source/foundation/src/PsFoundation.cpp:265
↓ 35 callers
Function
PxMemSet
\brief Sets the bytes of the provided buffer to the specified value. \param dest Pointer to block of memory to set to the specified value. \param c V
pxshared/include/foundation/PxMemory.h:68
↓ 35 callers
Function
clear
physx/source/common/src/CmBitMap.h:183
↓ 35 callers
Method
contains
physx/source/common/src/CmCollection.cpp:74
↓ 35 callers
Method
free
physx/source/lowlevel/common/include/utils/PxcScratchAllocator.h:102
↓ 35 callers
Method
getNphaseImplementationContext
physx/source/lowlevel/software/include/PxsContext.h:180
↓ 35 callers
Method
getShapeManager
physx/source/physx/src/NpActor.cpp:375
↓ 35 callers
Function
getSync
physx/source/foundation/src/unix/PsUnixSync.cpp:58
↓ 35 callers
Function
markUpdated
\brief Helper method to trigger object tracking after a property change. This method will flag the marked property as changed and will add the obje
physx/source/physx/src/buffering/ScbBase.h:238
↓ 35 callers
Method
parent
physx/source/common/src/CmPriorityQueue.h:157
↓ 35 callers
Method
pruner
physx/source/scenequery/include/SqSceneQueryManager.h:86
↓ 35 callers
Function
visitInstanceProperties
physx/source/physxmetadata/core/include/PxMetaDataObjects.h:654
↓ 34 callers
Function
FMul
physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:651
↓ 34 callers
Function
V3Mul
physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1039
↓ 34 callers
Function
V4LoadA
physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:486
↓ 34 callers
Function
V4LoadA
physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:437
↓ 34 callers
Method
abs
physx/source/common/src/CmSpatialVector.h:255
↓ 34 callers
Method
begin
physx/samples/sampleframework/renderer/src/ogl/OGLRenderer.cpp:220
↓ 34 callers
Method
connect
physx/source/pvd/src/PxPvdImpl.cpp:116
↓ 34 callers
Method
createScene
physx/source/physx/src/NpPhysics.cpp:253
↓ 34 callers
Function
getContextId
physx/source/lowlevelaabb/include/BpAABBManager.h:437
↓ 34 callers
Method
getLinks
physx/source/lowleveldynamics/include/DyFeatherstoneArticulation.h:230
↓ 34 callers
Method
getVertices
physx/source/geomutils/src/mesh/GuTriangleMesh.h:90
↓ 34 callers
Method
is
physx/include/common/PxBase.h:101
↓ 34 callers
Function
m128_F2I
physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:59
↓ 34 callers
Method
unlockSemantic
physx/samples/sampleframework/renderer/src/RendererVertexBuffer.cpp:124
↓ 34 callers
Function
vec_lvlx
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:12722
↓ 34 callers
Function
vec_lvlx
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:12722
↓ 34 callers
Function
vec_lvrx
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:12934
↓ 34 callers
Function
vec_lvrx
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:12934
↓ 33 callers
Function
FOne
physx/source/foundation/include/PsVecMathAoSScalarInline.h:337
↓ 33 callers
Method
clear
\brief Clears this block array. \note This clear function also deletes all additional blocks */
physx/source/lowlevel/software/include/PxsCCD.h:229
↓ 33 callers
Method
getLinearVelocity
physx/source/physx/src/NpRigidBodyTemplate.h:286
↓ 33 callers
Method
growAndSet
physx/source/common/src/CmBitMap.h:115
↓ 33 callers
Method
isKinematic
physx/source/simulationcontroller/src/ScBodySim.h:143
↓ 33 callers
Method
isValid
physx/source/physxextensions/src/ExtDefaultStreams.cpp:138
↓ 33 callers
Method
normalize
modifiers: \brief maps to the closest unit quaternion. */
kaplademo/source/kaplaDemo/Vec/Quat.h:133
↓ 33 callers
Method
resize
physx/source/physx/src/NpMaterialManager.h:117
↓ 33 callers
Method
resize
physx/source/foundation/include/PsArray.h:637
↓ 33 callers
Method
write
physx/source/physx/src/buffering/ScbBody.h:385
↓ 32 callers
Function
FRecip
physx/source/foundation/include/PsVecMathAoSScalarInline.h:399
↓ 32 callers
Function
PxCreatePvd
physx/source/pvd/src/PxPvd.cpp:39
↓ 32 callers
Function
PxDefaultPvdSocketTransportCreate
physx/source/pvd/src/PxPvdDefaultSocketTransport.cpp:129
↓ 32 callers
Method
allocate
physx/source/lowleveldynamics/src/DyFeatherstoneInverseDynamic.cpp:1536
↓ 32 callers
Method
destroy
physx/source/simulationcontroller/src/ScConstraintInteraction.cpp:71
↓ 32 callers
Function
flip
physx/source/geomutils/src/GuSerialize.h:41
↓ 32 callers
Method
getConcreteTypeName
physx/source/physx/src/NpArticulation.h:120
↓ 32 callers
Method
getContextId
physx/source/lowleveldynamics/src/DyDynamics.h:258
↓ 31 callers
Function
V4GetX
physx/source/foundation/include/PsVecMathAoSScalarInline.h:994
↓ 31 callers
Function
V4Mul
physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1810
↓ 31 callers
Method
alloc
physx/source/lowleveldynamics/include/DyVArticulation.h:286
↓ 31 callers
Method
begin
physx/source/pvd/src/PxPvdFoundation.h:87
↓ 31 callers
Function
computeSign
physx/source/physxvehicle/src/PxVehicleUpdate.cpp:1223
↓ 31 callers
Method
getArticulations
physx/source/physx/src/NpScene.cpp:1383
↓ 31 callers
Method
getTransport
physx/source/pvd/src/PxPvdImpl.cpp:217
↓ 31 callers
Method
init
physx/source/geomutils/src/mesh/GuBV4.cpp:189
↓ 31 callers
Method
normal
\brief Compute the normal of the Triangle. \param[out] _normal Triangle normal. */
physx/include/geometry/PxTriangle.h:102
↓ 31 callers
Method
pop
physx/source/scenequery/src/SqAABBTree.cpp:59
↓ 31 callers
Method
remove
physx/source/common/src/CmCollection.cpp:62
↓ 31 callers
Method
removeChild
physx/samples/sampleframework/framework/src/SampleTree.cpp:50
↓ 31 callers
Method
rotate
rotates passed vec by this (assumed unitary) */
kaplademo/source/kaplaDemo/Vec/Quat.h:203
↓ 30 callers
Function
V4LoadA
physx/source/foundation/include/windows/PsWindowsInlineAoS.h:409
↓ 30 callers
Method
addManifoldContactsToContactBuffer
This function is for box/convexHull vs box/convexHull. */
physx/source/geomutils/src/pcm/GuPersistentContactManifold.cpp:771
↓ 30 callers
Method
done
physx/source/foundation/include/PsHashInternals.h:504
↓ 30 callers
Method
getImpl
physx/source/physx/src/NpArticulationTemplate.h:205
↓ 30 callers
Method
getKinematicData
physx/source/simulationcontroller/src/ScSimStateData.h:129
↓ 30 callers
Method
hasNextContact
Returns true if it has another contact pre-loaded. Returns false otherwise
physx/source/lowleveldynamics/src/DyContactPrepShared.h:203
↓ 30 callers
Method
isActive
physx/source/lowlevel/software/include/PxsIslandSim.h:129
↓ 30 callers
Function
propagateImpulse
physx/source/lowleveldynamics/src/DyArticulationScalar.cpp:42
↓ 30 callers
Method
setAnalogAccel
\brief Set the analog accel value from the gamepad \param[in] accel is the analog accelerator pedal value in range(0,1) where 1 represents the pedal
physx/include/vehicle/PxVehicleUtilControl.h:180
↓ 30 callers
Method
setAngularDamping
physx/source/physx/src/NpRigidDynamic.cpp:196
↓ 30 callers
Method
setDigitalAccel
\brief Record if the accel button has been pressed on keyboard. \param[in] accelKeyPressed is true if the accelerator key has been pressed and false
physx/include/vehicle/PxVehicleUtilControl.h:118
↓ 30 callers
Function
vec_cmpeq
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:1638
↓ 30 callers
Function
vec_cmpeq
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:1638
↓ 30 callers
Method
write
physx/source/physxextensions/src/serialization/Xml/SnXmlSerialization.cpp:133
↓ 29 callers
Function
FNegScaleSub
physx/source/foundation/include/PsVecMathAoSScalarInline.h:433
↓ 29 callers
Function
FScaleAdd
physx/source/foundation/include/PsVecMathAoSScalarInline.h:428
↓ 29 callers
Function
V4GetY
physx/source/foundation/include/PsVecMathAoSScalarInline.h:999
↓ 29 callers
Function
fsel
\brief platform-specific select float
pxshared/include/foundation/unix/PxUnixIntrinsics.h:62
↓ 29 callers
Method
getPxScene
PT: TODO: inline this
physx/source/physx/src/buffering/ScbScene.cpp:372
↓ 29 callers
Function
isMax
physx/source/lowlevelaabb/src/BpBroadPhaseSapAux.h:85
↓ 29 callers
Method
multiply
physx/source/lowleveldynamics/src/DyArticulationFnsScalar.h:192
↓ 29 callers
Method
nextContact
physx/source/lowleveldynamics/src/DyContactPrepShared.h:208
↓ 29 callers
Method
reserve
physx/source/physxcharacterkinematic/src/CctCharacterController.h:86
↓ 29 callers
Method
setWheelShapeMapping
physx/source/physxvehicle/src/PxVehicleWheels.cpp:373
↓ 29 callers
Function
strncmp
physx/source/foundation/src/PsString.cpp:57
↓ 28 callers
Function
V3Mul
physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1084
↓ 28 callers
Function
V4Mul
physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:2144
↓ 28 callers
Function
flip
physx/source/physxextensions/src/serialization/Binary/SnConvX_Output.h:40
↓ 28 callers
Method
getAngularVelocity
physx/source/physx/src/NpRigidBodyTemplate.h:295
↓ 28 callers
Function
getEyePos
kaplademo/source/demoFramework/Render/MyShaders.cpp:1028
↓ 28 callers
Method
getMassSpaceInertiaTensor
physx/source/physx/src/NpRigidBodyTemplate.h:269
↓ 28 callers
Method
getType
PxController
physx/source/physxcharacterkinematic/src/CctBoxController.h:60
↓ 28 callers
Method
isKine
physx/source/simulationcontroller/src/ScSimStateData.h:126
↓ 28 callers
Function
isnan
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/__clang_cuda_cmath.h:86
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