Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/NVIDIAGameWorks/HBAOPlus
/ functions
Functions
3,185 in github.com/NVIDIAGameWorks/HBAOPlus
⨍
Functions
3,185
◇
Types & classes
1,656
Method
GetColumnsCount
samples/D3D12/external/imgui/imgui.cpp:8447
Method
GetContentRegionAvail
samples/D3D12/external/imgui/imgui.cpp:4517
Method
GetContentRegionMax
In window space (not screen space!)
samples/D3D12/external/imgui/imgui.cpp:4506
Method
GetControlAtPoint
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.cpp:1689
Method
GetControlEnabled
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.cpp:1716
Method
GetCount
test/src/D3D11/external/DXUT/src/Optional/SDKmisc.h:322
Method
GetCurrentAdapterInfo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:981
Method
GetCurrentAllocatedVideoMemoryBytes
src/RenderTargets_DX12.h:380
Method
GetCurrentAllocatedVideoMemoryBytes
src/RenderTargets_DX11.h:316
Method
GetCurrentD3D11AdapterInfo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:997
Method
GetCurrentD3D11DeviceInfo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:1005
Method
GetCurrentD3D11DeviceSettingsCombo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:1034
Method
GetCurrentD3D11OutputInfo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:1014
Method
GetCurrentDeviceInfo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:989
Method
GetCurrentDeviceSettingsCombo
-------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:1023
Method
GetCurrentWindow
samples/D3D12/external/imgui/imgui.cpp:1524
Method
GetCursorPos
User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient. Conve
samples/D3D12/external/imgui/imgui.cpp:4584
Method
GetCursorPosX
samples/D3D12/external/imgui/imgui.cpp:4590
Method
GetCursorPosY
samples/D3D12/external/imgui/imgui.cpp:4595
Method
GetCursorScreenPos
samples/D3D12/external/imgui/imgui.cpp:4627
Method
GetCursorStartPos
samples/D3D12/external/imgui/imgui.cpp:4621
Method
GetDepthStencilStateDisabled
src/States_DX11.h:57
Method
GetDesc2D
src/TextureUtil.h:107
Method
GetDevice
samples/D3D11/src/DeviceManager.h:142
Method
GetDeviceInfo
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.cpp:821
Method
GetDeviceSettingsCombo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:78
Method
GetDeviceSettingsCombo
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.cpp:852
Method
GetDeviceSettingsCombo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:72
Method
GetDialogControl
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.h:101
Method
GetDisplayResolution
samples/D3D11/src/DeviceManager.cpp:573
Method
GetEditBox
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.h:191
Method
GetEnableBackgroundAOPermutation
src/Renderer_GL.h:105
Method
GetEnableBackgroundAOPermutation
src/Renderer_DX12.h:100
Method
GetEnableBackgroundAOPermutation
src/Renderer_DX11.h:108
Method
GetEnableBlurPermutation
src/Renderer_GL.h:115
Method
GetEnableBlurPermutation
src/Renderer_DX12.h:110
Method
GetEnableBlurPermutation
src/Renderer_DX11.h:118
Method
GetEnableDepthThresholdPermutation
src/Renderer_GL.h:110
Method
GetEnableDepthThresholdPermutation
src/Renderer_DX12.h:105
Method
GetEnableDepthThresholdPermutation
src/Renderer_DX11.h:113
Method
GetEnableForegroundAOPermutation
src/Renderer_GL.h:100
Method
GetEnableForegroundAOPermutation
src/Renderer_DX12.h:95
Method
GetEnableForegroundAOPermutation
src/Renderer_DX11.h:103
Method
GetEnableSharpnessProfilePermutation
src/Renderer_GL.h:125
Method
GetEnableSharpnessProfilePermutation
src/Renderer_DX12.h:120
Method
GetEnableSharpnessProfilePermutation
src/Renderer_DX11.h:128
Method
GetEyePt
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.h:189
Method
GetEyePt
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.h:331
Method
GetFarClip
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.h:201
Method
GetFetchNormalPermutation
src/Renderer_GL.h:94
Method
GetFetchNormalPermutation
src/Renderer_DX12.h:89
Method
GetFetchNormalPermutation
src/Renderer_DX11.h:97
Method
GetFloatRef
samples/D3D12/external/imgui/imgui.cpp:1208
Method
GetFontNode
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.h:482
Method
GetFormatSizeInBytes
src/RenderTargets_GL.h:40
Method
GetFormatSizeInBytes
src/RenderTargets_DX12.h:54
Method
GetFormatSizeInBytes
src/RenderTargets_DX11.h:50
Method
GetFrame
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1495
Method
GetFrameCount
samples/D3D12/external/imgui/imgui.cpp:1768
Method
GetFullHeight
src/RenderTargets_DX12.h:287
Method
GetFullHeight
src/RenderTargets_DX11.h:236
Method
GetFullResAOZTexture
src/RenderTargets_DX12.h:299
Method
GetFullResAOZTexture
src/RenderTargets_DX11.h:241
Method
GetFullResAOZTexture2
src/RenderTargets_DX12.h:306
Method
GetFullResAOZTexture2
src/RenderTargets_DX11.h:247
Method
GetFullResNormalBufferSRV
src/Renderer_DX12.h:126
Method
GetFullResNormalBufferSRV
src/Renderer_DX11.h:139
Method
GetFullResNormalTexture
src/RenderTargets_GL.h:337
Method
GetFullResNormalTexture
src/RenderTargets_DX12.h:339
Method
GetFullResNormalTexture
src/RenderTargets_DX11.h:276
Method
GetFullResViewDepthTexture
src/RenderTargets_DX12.h:313
Method
GetFullResViewDepthTexture
src/RenderTargets_DX11.h:253
Method
GetFullWidth
src/RenderTargets_DX12.h:282
Method
GetFullWidth
src/RenderTargets_DX11.h:231
Method
GetGlyphRangesChinese
samples/D3D12/external/imgui/imgui_draw.cpp:1349
Method
GetGlyphRangesCyrillic
samples/D3D12/external/imgui/imgui_draw.cpp:1423
Method
GetGlyphRangesDefault
Retrieve list of range (2 int per range, values are inclusive)
samples/D3D12/external/imgui/imgui_draw.cpp:1339
Method
GetGlyphRangesJapanese
samples/D3D12/external/imgui/imgui_draw.cpp:1363
Method
GetHWND
samples/D3D11/src/DeviceManager.h:141
Method
GetHeight
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.h:289
Method
GetIB11At
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1429
Method
GetIB9
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1373
Method
GetIB9At
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1441
Method
GetIBFormat9
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1354
Method
GetIndexType
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1316
Method
GetInfluenceMatrix
test/src/D3D11/external/DXUT/src/Optional/SDKmesh.cpp:1694
Method
GetInput
-------------------------------------------------------------------------------------- Figure out the velocity based on keyboard input & drag if any -
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.cpp:442
Method
GetIntRef
References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
samples/D3D12/external/imgui/imgui.cpp:1200
Method
GetInternalState
Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself Note that we still point to some static da
samples/D3D12/external/imgui/imgui.cpp:1736
Method
GetInternalStateSize
samples/D3D12/external/imgui/imgui.cpp:1741
Method
GetItem
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.cpp:5556
Method
GetItem
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.h:1096
Function
GetItemBoxMax
OBSOLETE 1.36+
samples/D3D12/external/imgui/imgui.h:418
Function
GetItemBoxMin
OBSOLETE 1.39+
samples/D3D12/external/imgui/imgui.h:417
Method
GetItemRectMax
samples/D3D12/external/imgui/imgui.cpp:2907
Method
GetItemRectMin
samples/D3D12/external/imgui/imgui.cpp:2901
Method
GetItemRectSize
samples/D3D12/external/imgui/imgui.cpp:2913
Method
GetItemsLineHeightWithSpacing
samples/D3D12/external/imgui/imgui.cpp:4550
Method
GetJitterVector
src/ConstantBuffers.h:480
Method
GetKeyIndex
samples/D3D12/external/imgui/imgui.cpp:2725
← previous
next →
1,801–1,900 of 3,185, ranked by callers