MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/Falcor / renderRaster

Method renderRaster

Source/Samples/HelloDXR/HelloDXR.cpp:202–209  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

200}
201
202void HelloDXR::renderRaster(RenderContext* pRenderContext, const ref<Fbo>& pTargetFbo)
203{
204 FALCOR_ASSERT(mpScene);
205 FALCOR_PROFILE(pRenderContext, "renderRaster");
206
207 mpRasterPass->getState()->setFbo(pTargetFbo);
208 mpScene->rasterize(pRenderContext, mpRasterPass->getState().get(), mpRasterPass->getVars().get());
209}
210
211void HelloDXR::renderRT(RenderContext* pRenderContext, const ref<Fbo>& pTargetFbo)
212{

Callers

nothing calls this directly

Calls 2

rasterizeMethod · 0.80
getMethod · 0.45

Tested by

no test coverage detected