| 67 | } // namespace |
| 68 | |
| 69 | TextRenderer::TextRenderer(ref<Device> pDevice) : mpDevice(pDevice) |
| 70 | { |
| 71 | for (uint32_t i = 0; i < kVaoCount; ++i) |
| 72 | { |
| 73 | // Create a vertex buffer |
| 74 | const uint32_t vbSize = (uint32_t)(sizeof(Vertex) * kMaxCharCount * std::size(kVertexPos)); |
| 75 | ref<Buffer> pVb = mpDevice->createBuffer(vbSize, ResourceBindFlags::Vertex, MemoryType::Upload, nullptr); |
| 76 | mpVaos[i] = createVAO(pVb); |
| 77 | } |
| 78 | |
| 79 | // Create the RenderState |
| 80 | mpPass = RasterPass::create(mpDevice, "Utils/UI/TextRenderer.3d.slang", "vsMain", "psMain"); |
| 81 | auto& pState = mpPass->getState(); |
| 82 | |
| 83 | // create the depth-state |
| 84 | DepthStencilState::Desc dsDesc; |
| 85 | dsDesc.setDepthEnabled(false); |
| 86 | pState->setDepthStencilState(DepthStencilState::create(dsDesc)); |
| 87 | |
| 88 | // Rasterizer state |
| 89 | RasterizerState::Desc rsState; |
| 90 | rsState.setCullMode(RasterizerState::CullMode::None); |
| 91 | pState->setRasterizerState(RasterizerState::create(rsState)); |
| 92 | |
| 93 | // Blend state |
| 94 | BlendState::Desc blendDesc; |
| 95 | blendDesc.setRtBlend(0, true).setRtParams( |
| 96 | 0, |
| 97 | BlendState::BlendOp::Add, |
| 98 | BlendState::BlendOp::Add, |
| 99 | BlendState::BlendFunc::SrcAlpha, |
| 100 | BlendState::BlendFunc::OneMinusSrcAlpha, |
| 101 | BlendState::BlendFunc::One, |
| 102 | BlendState::BlendFunc::One |
| 103 | ); |
| 104 | pState->setBlendState(BlendState::create(blendDesc)); |
| 105 | mpFont = std::make_unique<Font>(mpDevice, getRuntimeDirectory() / "data/framework/fonts/dejavu-sans-mono-14"); |
| 106 | |
| 107 | // Initialize the buffer |
| 108 | mpPass->getRootVar()["gFontTex"] = mpFont->getTexture(); |
| 109 | } |
| 110 | |
| 111 | TextRenderer::~TextRenderer() = default; |
| 112 |
nothing calls this directly
no test coverage detected