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hub / github.com/NVIDIAGameWorks/Falcor / createBuffer

Method createBuffer

Source/Falcor/Core/API/Device.cpp:727–730  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

725}
726
727ref<Buffer> Device::createBuffer(size_t size, ResourceBindFlags bindFlags, MemoryType memoryType, const void* pInitData)
728{
729 return make_ref<Buffer>(ref<Device>(this), size, bindFlags, memoryType, pInitData);
730}
731
732ref<Buffer> Device::createTypedBuffer(
733 ResourceFormat format,

Callers 15

AutoRangingMethod · 0.80
executeMethod · 0.80
TestPyTorchPassMethod · 0.80
getGPUBufferMethod · 0.80
createInteropBufferFunction · 0.80
PrefixSumMethod · 0.80
TextRendererMethod · 0.80
Gui.cppFile · 0.80
beginFrameMethod · 0.80
createMeshVaoMethod · 0.80
createCurveVaoMethod · 0.80
createDrawListMethod · 0.80

Calls

no outgoing calls

Tested by 15

TestPyTorchPassMethod · 0.64
testFunction · 0.64
GPU_TESTFunction · 0.64
testReductionFunction · 0.64
testPrefixSumFunction · 0.64
testGpuSortFunction · 0.64
GPU_TESTFunction · 0.64
createSeedFunction · 0.64
testDDSFunction · 0.64
GPU_TESTFunction · 0.64
createTestBufferFunction · 0.64
testRootBufferFunction · 0.64