MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/Falcor / writeMetadata

Method writeMetadata

Source/Falcor/Scene/SceneCache.cpp:539–551  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

537 // Metadata
538
539 void SceneCache::writeMetadata(OutputStream& stream, const Scene::Metadata& metadata)
540 {
541 stream.write(metadata.fNumber);
542 stream.write(metadata.filmISO);
543 stream.write(metadata.shutterSpeed);
544 stream.write(metadata.samplesPerPixel);
545 stream.write(metadata.maxDiffuseBounces);
546 stream.write(metadata.maxSpecularBounces);
547 stream.write(metadata.maxTransmissionBounces);
548 stream.write(metadata.maxVolumeBounces);
549 std::optional<bool> dummy;
550 stream.write(dummy);
551 }
552
553 Scene::Metadata SceneCache::readMetadata(InputStream& stream)
554 {

Callers

nothing calls this directly

Calls 1

writeMethod · 0.45

Tested by

no test coverage detected