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hub / github.com/NVIDIAGameWorks/Falcor / writeCamera

Method writeCamera

Source/Falcor/Scene/SceneCache.cpp:571–580  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

569 // Camera
570
571 void SceneCache::writeCamera(OutputStream& stream, const ref<Camera>& pCamera)
572 {
573 stream.write(pCamera->mHasAnimation);
574 stream.write(pCamera->mIsAnimated);
575 stream.write(pCamera->mNodeID);
576
577 stream.write(pCamera->mName);
578 stream.write(pCamera->mPreserveHeight);
579 stream.write(pCamera->mData);
580 }
581
582 ref<Camera> SceneCache::readCamera(InputStream& stream)
583 {

Callers

nothing calls this directly

Calls 1

writeMethod · 0.45

Tested by

no test coverage detected