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hub / github.com/NVIDIAGameWorks/Falcor / create

Method create

Source/Falcor/Scene/Scene.cpp:272–275  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

270 }
271
272 ref<Scene> Scene::create(ref<Device> pDevice, const std::filesystem::path& path, const Settings& settings)
273 {
274 return SceneBuilder(pDevice, path, settings).getScene();
275 }
276
277 ref<Scene> Scene::create(ref<Device> pDevice, SceneData&& sceneData)
278 {

Callers 11

__post_init__Method · 0.45
__post_init__Method · 0.45
qFunction · 0.45
jeri.min.jsFile · 0.45
eFunction · 0.45
tFunction · 0.45
extendErrorFunction · 0.45
ClassHandle_cloneFunction · 0.45
makeClassHandleFunction · 0.45
__embind_register_classFunction · 0.45
iFunction · 0.45

Calls 2

SceneBuilderClass · 0.85
getSceneMethod · 0.45

Tested by

no test coverage detected