| 377 | } |
| 378 | |
| 379 | void ShaderVar::setImpl(const ref<Texture>& pTexture) const |
| 380 | { |
| 381 | mpBlock->setTexture(mOffset, pTexture); |
| 382 | } |
| 383 | |
| 384 | void ShaderVar::setImpl(const ref<Sampler>& pSampler) const |
| 385 | { |
nothing calls this directly
no test coverage detected