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hub / github.com/NVIDIAGameWorks/Falcor / setBuffer

Method setBuffer

Source/Falcor/Core/Program/ShaderVar.cpp:205–208  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

203//
204
205void ShaderVar::setBuffer(const ref<Buffer>& pBuffer) const
206{
207 mpBlock->setBuffer(mOffset, pBuffer);
208}
209
210ref<Buffer> ShaderVar::getBuffer() const
211{

Callers 12

bindShaderDataMethod · 0.45
executeMethod · 0.45
buildBlasMethod · 0.45
buildTlasMethod · 0.45
bindBuffersMethod · 0.45
createSkinningPassMethod · 0.45
executeSkinningPassMethod · 0.45
runProgramMethod · 0.45
setImplMethod · 0.45
testRootBufferFunction · 0.45

Calls

no outgoing calls

Tested by 2

runProgramMethod · 0.36
testRootBufferFunction · 0.36