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/
github.com/NVIDIAGameWorks/Falcor
/ setBuffer
Method
setBuffer
Source/Falcor/Core/Program/ShaderVar.cpp:205–208 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
203
//
204
205
void ShaderVar::setBuffer(const ref<Buffer>& pBuffer) const
206
{
207
mpBlock->setBuffer(mOffset, pBuffer);
208
}
209
210
ref<Buffer> ShaderVar::getBuffer() const
211
{
Callers
12
bindShaderData
Method · 0.45
execute
Method · 0.45
updateRaytracingAABBData
Method · 0.45
updateProceduralPrimitives
Method · 0.45
buildBlas
Method · 0.45
buildTlas
Method · 0.45
bindBuffers
Method · 0.45
createSkinningPass
Method · 0.45
executeSkinningPass
Method · 0.45
runProgram
Method · 0.45
setImpl
Method · 0.45
testRootBuffer
Function · 0.45
Calls
no outgoing calls
Tested by
2
runProgram
Method · 0.36
testRootBuffer
Function · 0.36