| 301 | D3D12RootSignature::~D3D12RootSignature() {} |
| 302 | |
| 303 | ref<D3D12RootSignature> D3D12RootSignature::create(ref<Device> pDevice, const Desc& desc) |
| 304 | { |
| 305 | FALCOR_ASSERT(pDevice); |
| 306 | pDevice->requireD3D12(); |
| 307 | return ref<D3D12RootSignature>(new D3D12RootSignature(pDevice, desc)); |
| 308 | } |
| 309 | |
| 310 | ReflectionResourceType::ShaderAccess getRequiredShaderAccess(D3D12RootSignature::DescType type) |
| 311 | { |
nothing calls this directly
no test coverage detected