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/
github.com/NVIDIAGameWorks/Falcor
/ printNodeID
Function
printNodeID
Source/Falcor/Scene/SceneBuilderDump.cpp:48–53 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
46
}
47
48
std::string printNodeID(NodeID id)
49
{
50
if (!id.isValid())
51
return
"N/A"
;
52
return fmt::format(
"{}"
, id);
53
}
54
55
std::string toString(const StaticVertexData& vertex)
56
{
Callers
nothing calls this directly
Calls
1
isValid
Method · 0.45
Tested by
no test coverage detected