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hub / github.com/NVIDIAGameWorks/Falcor / printNodeID

Function printNodeID

Source/Falcor/Scene/SceneBuilderDump.cpp:48–53  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

46}
47
48std::string printNodeID(NodeID id)
49{
50 if (!id.isValid())
51 return "N/A";
52 return fmt::format("{}", id);
53}
54
55std::string toString(const StaticVertexData& vertex)
56{

Callers

nothing calls this directly

Calls 1

isValidMethod · 0.45

Tested by

no test coverage detected