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github.com/NVIDIAGameWorks/Falcor
/ write
Function
write
Source/Falcor/Scene/Material/RGLFile.cpp:216–219 ·
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Source
from the content-addressed store, hash-verified
214
215
template<typename T>
216
void write(std::ofstream& out, const T& t)
217
{
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out.write(reinterpret_cast<const char*>(&t), sizeof(T));
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}
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template<typename T>
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void write(std::ofstream& out, const T* t, size_t N)
Callers
6
BinaryFileStream
Class · 0.85
serializeToProperties
Function · 0.85
write
Method · 0.85
saveFile
Method · 0.85
CPU_TEST
Function · 0.85
_copy_file
Method · 0.85
Calls
1
write
Method · 0.45
Tested by
1
CPU_TEST
Function · 0.68