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hub / github.com/NVIDIAGameWorks/Falcor / write

Function write

Source/Falcor/Scene/Material/RGLFile.cpp:216–219  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

214
215 template<typename T>
216 void write(std::ofstream& out, const T& t)
217 {
218 out.write(reinterpret_cast<const char*>(&t), sizeof(T));
219 }
220
221 template<typename T>
222 void write(std::ofstream& out, const T* t, size_t N)

Callers 6

BinaryFileStreamClass · 0.85
serializeToPropertiesFunction · 0.85
writeMethod · 0.85
saveFileMethod · 0.85
CPU_TESTFunction · 0.85
_copy_fileMethod · 0.85

Calls 1

writeMethod · 0.45

Tested by 1

CPU_TESTFunction · 0.68