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github.com/NVIDIAGameWorks/Blast
/ registerTkAsset
Method
registerTkAsset
samples/SampleBase/scene/SceneController.cpp:451–454 ·
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Source
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449
}
450
451
void registerTkAsset(const TkAsset& tkAsset, SingleSceneAsset* asset)
452
{
453
m_tkAssetMap[&tkAsset] = asset;
454
}
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456
void unregisterTkAsset(const TkAsset& tkAsset)
457
{
Callers
1
load
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected