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Types & classes
352 in github.com/NVIDIA-RTX/RTXPT
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Functions
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Types & classes
352
↓ 49 callers
Class
Button
Rtxpt/Misc/Korgi.h:170
↓ 22 callers
Class
ShaderMacro
Rtxpt/RTXDI/RtxdiPass.h:37
↓ 5 callers
Class
BigButton
collect toggles
Rtxpt/SampleUI.cpp:1839
↓ 2 callers
Class
EnvironmentMapRuntimeParameters
Rtxpt/SampleUI.h:69
↓ 2 callers
Class
MaterialShaderPermutationKey
Rtxpt/Materials/MaterialsBaker.h:60
↓ 1 callers
Class
BigButton
collect toggles
Rtxpt/SampleGame/GameScene.cpp:482
↓ 1 callers
Class
PTTexture
Rtxpt/Materials/MaterialsBaker.h:79
↓ 1 callers
Class
ProgressBar
Rtxpt/SampleCommon/SampleCommon.h:125
Class
AccelerationStructureUIData
Rtxpt/SampleUI.h:60
Class
AccumulationConstants
Rtxpt/RTXDI/ShaderParameters.h:162
Class
AccumulationPass
Rtxpt/ProcessingPasses/AccumulationPass.h:22
Class
AdvancedPathTracer
IntroRenderer: Simplified renderer for introductory samples Currently just uses the base Sample class as-is TODO: Override methods to simplify/disable
Rtxpt/AdvancedSample.cpp:20
Class
AdvancedSample
Rtxpt/AdvancedSample.cpp:62
Class
BakeSettings
Rtxpt/Lighting/LightsBaker.h:52
Class
BakeSettings
Rtxpt/Lighting/Distant/EnvMapBaker.h:52
Class
BindingCache
Rtxpt/Lighting/Distant/EnvMapBaker.h:32
Class
BrdfRayTracingConstants
Rtxpt/RTXDI/ShaderParameters.h:71
Enum
BufferConfig
Rtxpt/OpacityMicroMap/OmmBuildQueue.cpp:65
Class
BufferInfo
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:85
Class
Buffers
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:106
Class
BuildInput
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:34
Class
BuildState
Rtxpt/OpacityMicroMap/OmmBaker.h:85
Enum
BuildState
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:78
Class
BuildTask
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:117
Enum
ButtonMode
Rtxpt/Misc/Korgi.h:95
Class
CaptureScriptManager
Rtxpt/Sample.h:46
Class
CaptureScriptManager
Rtxpt/SampleCommon/CaptureScriptManager.h:22
Class
CommandLineOptions
Rtxpt/SampleUI.h:325
Class
CommandLineOptions
Rtxpt/SampleCommon/CommandLine.h:16
Class
CommandLineOptions
Rtxpt/SampleCommon/CaptureScriptManager.h:20
Class
CommonRenderPasses
Rtxpt/ToneMapper/ToneMappingPasses.h:22
Class
CommonRenderPasses
Rtxpt/GPUSort/GPUSort.h:27
Class
CommonRenderPasses
Rtxpt/Materials/MaterialsBaker.h:36
Class
CommonRenderPasses
Rtxpt/RTXDI/PrepareLightsPass.h:24
Class
CommonRenderPasses
Rtxpt/RTXDI/RtxdiPass.h:36
Class
CommonRenderPasses
Rtxpt/Misc/ShaderDebug.h:22
Class
CommonRenderPasses
Rtxpt/Lighting/LightsBaker.h:37
Class
CommonRenderPasses
Rtxpt/Lighting/Distant/EnvMapBaker.h:37
Class
CommonRenderPasses
Rtxpt/Lighting/Distant/SampleProceduralSky.h:39
Class
CommonRenderPasses
Rtxpt/Lighting/Distant/EnvMapImportanceSamplingBaker.h:34
Class
CommonRenderPasses
Rtxpt/OpacityMicroMap/OmmBaker.h:32
Class
CompositingConstants
Rtxpt/RTXDI/ShaderParameters.h:142
Class
ComputePass
Rtxpt/SampleCommon/ComputePass.h:22
Enum
ComputePassType
Rtxpt/ProcessingPasses/PostProcess.h:36
Class
ComputePipelineBaker
Rtxpt/Sample.h:47
Class
ComputePipelineBaker
Rtxpt/DepthHierarchyRenderer.h:17
Class
ComputePipelineBaker
Rtxpt/GTAORenderer.h:16
Class
ComputePipelineBaker
Rtxpt/SampleCommon/ComputePipelineBaker.h:29
Class
ComputePipelineBaker
Rtxpt/Lighting/Distant/EnvMapBaker.h:43
Class
ComputeShaderVariant
Rtxpt/Sample.h:48
Class
ComputeShaderVariant
Rtxpt/DepthHierarchyRenderer.h:18
Class
ComputeShaderVariant
Rtxpt/GTAORenderer.h:17
Class
ComputeShaderVariant
Rtxpt/SampleCommon/ComputePipelineBaker.h:27
Class
ComputeShaderVariant
Rtxpt/Lighting/Distant/EnvMapBaker.h:44
Class
ConfidenceConstants
Rtxpt/RTXDI/ShaderParameters.h:194
Class
Config
Rtxpt/SampleCommon/AccelerationStructureUtil.h:19
Enum
Control
Enum for all the control channels on the Korg nanoKONTROL2 Numbering starts from 1 to match the Confluence page descriptions.
Rtxpt/Misc/Korgi.h:104
Class
Controller
Rtxpt/Misc/Korgi.cpp:37
Class
CreateParameters
Rtxpt/ToneMapper/ToneMappingPasses.h:150
Class
CubemapProcessingOptions
Rtxpt/Lighting/Distant/EnvMapBaker.h:63
Class
CubemapProcessingResults
Rtxpt/Lighting/Distant/EnvMapBaker.h:73
Class
DDGIVolumeResourceIndices
Rtxpt/RTXDI/ShaderParameters.h:179
Enum
DebugViewType
Rtxpt/ProcessingPasses/DenoisingGuidesBaker.h:18
Enum
DenoiserMethod
Rtxpt/NRD/NrdConfig.h:18
Class
DenoisingGuidesBaker
Rtxpt/Sample.h:45
Class
DenoisingGuidesBaker
Rtxpt/ProcessingPasses/DenoisingGuidesBaker.h:28
Class
DepthHierarchyRenderer
Generates a Hi-Z depth mip pyramid from a full-resolution depth buffer using a single-pass LDS reduction shader. The resulting depth hierarchy is used
Rtxpt/DepthHierarchyRenderer.h:23
Class
DescriptorTableManager
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:27
Class
DxcCommandOptions
Options for building DXC command line
Rtxpt/SampleCommon/ShaderCompilerUtils.h:68
Class
DxcCommandResult
Result of building a DXC command line
Rtxpt/SampleCommon/ShaderCompilerUtils.h:89
Class
EmissiveTrianglesProcTask
Rtxpt/Lighting/LightsBaker.h:124
Class
EmissiveTrianglesProcTask
Rtxpt/Lighting/LightsBaker.cpp:249
Class
EnvMapBaker
Rtxpt/RTXDI/PrepareLightsPass.h:32
Class
EnvMapBaker
Rtxpt/RTXDI/RtxdiPass.h:29
Class
EnvMapBaker
This is used to bake the cubemap with the given inputs. Inputs can be equirectangular envmap image or procedural sky, and directional lights. There's
Rtxpt/Lighting/Distant/EnvMapBaker.h:49
Class
EnvMapImportanceSamplingBaker
Rtxpt/Lighting/Distant/EnvMapBaker.h:42
Class
EnvMapImportanceSamplingBaker
This is used to pre-process importance sampling for a given cubemap source (baked by EnvMapBaker). provide all buffers and constants required for impo
Rtxpt/Lighting/Distant/EnvMapImportanceSamplingBaker.h:49
Class
EnvironmentLight
Rtxpt/SampleCommon/ExtendedScene.h:73
Enum
ExposureMode
Rtxpt/ToneMapper/ToneMappingPasses.h:31
Class
ExtendedScene
Rtxpt/SampleCommon/PTPipelineBaker.h:121
Class
ExtendedScene
Rtxpt/SampleCommon/PTPipelineBaker.cpp:470
Class
ExtendedScene
Rtxpt/SampleCommon/ExtendedScene.h:141
Class
ExtendedScene
Rtxpt/Materials/MaterialsBaker.h:42
Class
ExtendedScene
Rtxpt/RTXDI/PrepareLightsPass.h:29
Class
ExtendedScene
Rtxpt/RTXDI/RtxdiPass.h:41
Class
ExtendedScene
Rtxpt/SampleGame/GameScene.h:31
Class
ExtendedScene
Rtxpt/SampleGame/GameProps.cpp:45
Class
ExtendedScene
Rtxpt/SampleGame/GameModel.cpp:156
Class
ExtendedScene
Rtxpt/Lighting/LightsBaker.h:42
Class
ExtendedSceneTypeFactory
Rtxpt/SampleCommon/ExtendedScene.h:130
Class
FFX_DispatchIndirectBuffer
Rtxpt/GPUSort/FFX_ParallelSort.h:53
Class
FFX_ParallelSortCB
Rtxpt/GPUSort/FFX_ParallelSort.h:38
Class
FPSLimiter
Temp helper used to reduce FPS to specified target (i.e.) 30 - useful to avoid overheating the office :) but not intended for precise fps control
Rtxpt/SampleCommon/SampleCommon.h:164
Class
FilterGradientsConstants
Rtxpt/RTXDI/ShaderParameters.h:187
Class
FirstPersonCamera
Rtxpt/SampleGame/GameMisc.h:21
Class
FirstPersonCamera
Rtxpt/SampleGame/GameModel.h:24
Class
FramebufferFactory
Rtxpt/ToneMapper/ToneMappingPasses.h:23
Class
FramebufferFactory
Rtxpt/SampleCommon/RenderTargets.h:24
Class
FramebufferFactory
Rtxpt/Materials/MaterialsBaker.h:32
Class
FramebufferFactory
Rtxpt/Lighting/LightsBaker.h:33
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