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Types & classes352 in github.com/NVIDIA-RTX/RTXPT

↓ 49 callersClassButton
Rtxpt/Misc/Korgi.h:170
↓ 22 callersClassShaderMacro
Rtxpt/RTXDI/RtxdiPass.h:37
↓ 5 callersClassBigButton
collect toggles
Rtxpt/SampleUI.cpp:1839
↓ 2 callersClassEnvironmentMapRuntimeParameters
Rtxpt/SampleUI.h:69
↓ 2 callersClassMaterialShaderPermutationKey
Rtxpt/Materials/MaterialsBaker.h:60
↓ 1 callersClassBigButton
collect toggles
Rtxpt/SampleGame/GameScene.cpp:482
↓ 1 callersClassPTTexture
Rtxpt/Materials/MaterialsBaker.h:79
↓ 1 callersClassProgressBar
Rtxpt/SampleCommon/SampleCommon.h:125
ClassAccelerationStructureUIData
Rtxpt/SampleUI.h:60
ClassAccumulationConstants
Rtxpt/RTXDI/ShaderParameters.h:162
ClassAccumulationPass
Rtxpt/ProcessingPasses/AccumulationPass.h:22
ClassAdvancedPathTracer
IntroRenderer: Simplified renderer for introductory samples Currently just uses the base Sample class as-is TODO: Override methods to simplify/disable
Rtxpt/AdvancedSample.cpp:20
ClassAdvancedSample
Rtxpt/AdvancedSample.cpp:62
ClassBakeSettings
Rtxpt/Lighting/LightsBaker.h:52
ClassBakeSettings
Rtxpt/Lighting/Distant/EnvMapBaker.h:52
ClassBindingCache
Rtxpt/Lighting/Distant/EnvMapBaker.h:32
ClassBrdfRayTracingConstants
Rtxpt/RTXDI/ShaderParameters.h:71
EnumBufferConfig
Rtxpt/OpacityMicroMap/OmmBuildQueue.cpp:65
ClassBufferInfo
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:85
ClassBuffers
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:106
ClassBuildInput
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:34
ClassBuildState
Rtxpt/OpacityMicroMap/OmmBaker.h:85
EnumBuildState
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:78
ClassBuildTask
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:117
EnumButtonMode
Rtxpt/Misc/Korgi.h:95
ClassCaptureScriptManager
Rtxpt/Sample.h:46
ClassCaptureScriptManager
Rtxpt/SampleCommon/CaptureScriptManager.h:22
ClassCommandLineOptions
Rtxpt/SampleUI.h:325
ClassCommandLineOptions
Rtxpt/SampleCommon/CommandLine.h:16
ClassCommandLineOptions
Rtxpt/SampleCommon/CaptureScriptManager.h:20
ClassCommonRenderPasses
Rtxpt/ToneMapper/ToneMappingPasses.h:22
ClassCommonRenderPasses
Rtxpt/GPUSort/GPUSort.h:27
ClassCommonRenderPasses
Rtxpt/Materials/MaterialsBaker.h:36
ClassCommonRenderPasses
Rtxpt/RTXDI/PrepareLightsPass.h:24
ClassCommonRenderPasses
Rtxpt/RTXDI/RtxdiPass.h:36
ClassCommonRenderPasses
Rtxpt/Misc/ShaderDebug.h:22
ClassCommonRenderPasses
Rtxpt/Lighting/LightsBaker.h:37
ClassCommonRenderPasses
Rtxpt/Lighting/Distant/EnvMapBaker.h:37
ClassCommonRenderPasses
Rtxpt/Lighting/Distant/SampleProceduralSky.h:39
ClassCommonRenderPasses
Rtxpt/Lighting/Distant/EnvMapImportanceSamplingBaker.h:34
ClassCommonRenderPasses
Rtxpt/OpacityMicroMap/OmmBaker.h:32
ClassCompositingConstants
Rtxpt/RTXDI/ShaderParameters.h:142
ClassComputePass
Rtxpt/SampleCommon/ComputePass.h:22
EnumComputePassType
Rtxpt/ProcessingPasses/PostProcess.h:36
ClassComputePipelineBaker
Rtxpt/Sample.h:47
ClassComputePipelineBaker
Rtxpt/DepthHierarchyRenderer.h:17
ClassComputePipelineBaker
Rtxpt/GTAORenderer.h:16
ClassComputePipelineBaker
Rtxpt/SampleCommon/ComputePipelineBaker.h:29
ClassComputePipelineBaker
Rtxpt/Lighting/Distant/EnvMapBaker.h:43
ClassComputeShaderVariant
Rtxpt/Sample.h:48
ClassComputeShaderVariant
Rtxpt/DepthHierarchyRenderer.h:18
ClassComputeShaderVariant
Rtxpt/GTAORenderer.h:17
ClassComputeShaderVariant
Rtxpt/SampleCommon/ComputePipelineBaker.h:27
ClassComputeShaderVariant
Rtxpt/Lighting/Distant/EnvMapBaker.h:44
ClassConfidenceConstants
Rtxpt/RTXDI/ShaderParameters.h:194
ClassConfig
Rtxpt/SampleCommon/AccelerationStructureUtil.h:19
EnumControl
Enum for all the control channels on the Korg nanoKONTROL2 Numbering starts from 1 to match the Confluence page descriptions.
Rtxpt/Misc/Korgi.h:104
ClassController
Rtxpt/Misc/Korgi.cpp:37
ClassCreateParameters
Rtxpt/ToneMapper/ToneMappingPasses.h:150
ClassCubemapProcessingOptions
Rtxpt/Lighting/Distant/EnvMapBaker.h:63
ClassCubemapProcessingResults
Rtxpt/Lighting/Distant/EnvMapBaker.h:73
ClassDDGIVolumeResourceIndices
Rtxpt/RTXDI/ShaderParameters.h:179
EnumDebugViewType
Rtxpt/ProcessingPasses/DenoisingGuidesBaker.h:18
EnumDenoiserMethod
Rtxpt/NRD/NrdConfig.h:18
ClassDenoisingGuidesBaker
Rtxpt/Sample.h:45
ClassDenoisingGuidesBaker
Rtxpt/ProcessingPasses/DenoisingGuidesBaker.h:28
ClassDepthHierarchyRenderer
Generates a Hi-Z depth mip pyramid from a full-resolution depth buffer using a single-pass LDS reduction shader. The resulting depth hierarchy is used
Rtxpt/DepthHierarchyRenderer.h:23
ClassDescriptorTableManager
Rtxpt/OpacityMicroMap/OmmBuildQueue.h:27
ClassDxcCommandOptions
Options for building DXC command line
Rtxpt/SampleCommon/ShaderCompilerUtils.h:68
ClassDxcCommandResult
Result of building a DXC command line
Rtxpt/SampleCommon/ShaderCompilerUtils.h:89
ClassEmissiveTrianglesProcTask
Rtxpt/Lighting/LightsBaker.h:124
ClassEmissiveTrianglesProcTask
Rtxpt/Lighting/LightsBaker.cpp:249
ClassEnvMapBaker
Rtxpt/RTXDI/PrepareLightsPass.h:32
ClassEnvMapBaker
Rtxpt/RTXDI/RtxdiPass.h:29
ClassEnvMapBaker
This is used to bake the cubemap with the given inputs. Inputs can be equirectangular envmap image or procedural sky, and directional lights. There's
Rtxpt/Lighting/Distant/EnvMapBaker.h:49
ClassEnvMapImportanceSamplingBaker
Rtxpt/Lighting/Distant/EnvMapBaker.h:42
ClassEnvMapImportanceSamplingBaker
This is used to pre-process importance sampling for a given cubemap source (baked by EnvMapBaker). provide all buffers and constants required for impo
Rtxpt/Lighting/Distant/EnvMapImportanceSamplingBaker.h:49
ClassEnvironmentLight
Rtxpt/SampleCommon/ExtendedScene.h:73
EnumExposureMode
Rtxpt/ToneMapper/ToneMappingPasses.h:31
ClassExtendedScene
Rtxpt/SampleCommon/PTPipelineBaker.h:121
ClassExtendedScene
Rtxpt/SampleCommon/PTPipelineBaker.cpp:470
ClassExtendedScene
Rtxpt/SampleCommon/ExtendedScene.h:141
ClassExtendedScene
Rtxpt/Materials/MaterialsBaker.h:42
ClassExtendedScene
Rtxpt/RTXDI/PrepareLightsPass.h:29
ClassExtendedScene
Rtxpt/RTXDI/RtxdiPass.h:41
ClassExtendedScene
Rtxpt/SampleGame/GameScene.h:31
ClassExtendedScene
Rtxpt/SampleGame/GameProps.cpp:45
ClassExtendedScene
Rtxpt/SampleGame/GameModel.cpp:156
ClassExtendedScene
Rtxpt/Lighting/LightsBaker.h:42
ClassExtendedSceneTypeFactory
Rtxpt/SampleCommon/ExtendedScene.h:130
ClassFFX_DispatchIndirectBuffer
Rtxpt/GPUSort/FFX_ParallelSort.h:53
ClassFFX_ParallelSortCB
Rtxpt/GPUSort/FFX_ParallelSort.h:38
ClassFPSLimiter
Temp helper used to reduce FPS to specified target (i.e.) 30 - useful to avoid overheating the office :) but not intended for precise fps control
Rtxpt/SampleCommon/SampleCommon.h:164
ClassFilterGradientsConstants
Rtxpt/RTXDI/ShaderParameters.h:187
ClassFirstPersonCamera
Rtxpt/SampleGame/GameMisc.h:21
ClassFirstPersonCamera
Rtxpt/SampleGame/GameModel.h:24
ClassFramebufferFactory
Rtxpt/ToneMapper/ToneMappingPasses.h:23
ClassFramebufferFactory
Rtxpt/SampleCommon/RenderTargets.h:24
ClassFramebufferFactory
Rtxpt/Materials/MaterialsBaker.h:32
ClassFramebufferFactory
Rtxpt/Lighting/LightsBaker.h:33
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